![]() ![]() ![]() ![]() ![]() Back then, technology was lagging behind a little, and the engine was built primarily to run Single Threaded Games.Īion, and other Single Threaded Games, benefit most from fewer, more powerful cores, as opposed to the now widely popular many core, many multi-threaded CPUs being touted by Intel.Ībove is a list of CPUs, gauged by their ability to run a single thread, and due to Aion being a single threaded game, the higher on this list the CPU is, the better the game will run. To the days when CryEngine 1, the infrastructure Aion is built on, was first being designed. Lets go back 15 years (that's how old this stuff really is), long before Intel's misguided mitts grabbed us all by the nads with their hyperthreading magic. While replying to another thread it occurred to me that very few players understand exactly why Aion seems like it runs terribly with amazing PC specs 8 years after it's release.Īllow me to explain, and hopefully save someone thousands of dollars in their efforts to run this dinosaur smoothly. ![]()
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